Tue, 1 December 2009 Lighting101 Chapter 3Comments[0] |
Thu, 26 November 2009 neat sphere studios - Lighting 101 Chapter 2Comments[0] |
Thu, 26 November 2009 neat sphere studios - Lighting 101 Chapter 1Comments[0] |
Mon, 3 August 2009 Hair Part2Comments[0] |
Sat, 25 July 2009 Creating and Styling Hair Part1Comments[0] |
Wed, 22 July 2009 Render to Texture with Ambient Occlusion - one of manyComments[0] |
Sat, 26 July 2008 Making a Female Assassin Part6Comments[0] |
Sun, 20 July 2008 Making a Female Assassin part 5Comments[0] |
Fri, 4 July 2008 Female_Assassin_Part4Comments[0] |
Fri, 20 June 2008 Build & Animate a Female Assassin in 3ds Max & Mudbox Part3Comments[0] |
Fri, 20 June 2008 Build & Animate a Female Assassin in 3ds Max & Mudbox Part2Comments[0] |
Wed, 18 June 2008 ![]() Build & Animate a Female Assassin in 3ds Max & Mudbox Comments[0] |
Thu, 8 May 2008 ![]() Ambient Occlusion lighting with bump mapping. Comments[0] |
Wed, 9 January 2008 VRay Basics Part 1Comments[1] |
Wed, 21 November 2007 Make the Feeder Part 6Comments[0] |
Sun, 18 November 2007 Make the Feeder Part 5 Comments[0] |
Sun, 18 November 2007 Make the Feeder Part4Comments[0] |
Fri, 16 November 2007 Make the FeederComments[0] |
Mon, 23 July 2007 This podcast takes you through how to create a manifestation on glass that reads in reverse on the oposite side. Unlike many solutions this is done using just materials and is placed on a single side of the glass.Comments[0] |
Wed, 30 May 2007 Modeling a Rifle Part15 - Final EpisodeComments[0] |
Wed, 28 February 2007 Modeling a Rifle Part11Comments[0] |
Fri, 9 February 2007 Modeling A Rifle - Part 9 Comments[0] |

Lighting101 Chapter 3
Hair Part2